Our Vision
Enchanted Works aims to make a big splash with an Award-Winning first Release.
Enchanted Works strives to become a household name
for quality innovative experiences that leave people longing for more.
We Challenge, Enchant and evoke Wonder
We are a young talented team with the right mix between Technical, Artistic and Analytic expertise.
We dare to innovate, take risks and have a proven track record that we can realize our complex ideas.
Meet our Team
Technical Programmer
& Business Developer
Marnix Licht
“After years of creating and publishing successful game maps for Minecraft that have been played by millions. I now want to create mind-blowing experiences that will entice people all around the world.”
Technical Artist
& Generalist
Erik Wiersma
“I started early as a creative 3D-generalist for films and moved on to games with a passion for technology and art. I want to use my skills to realize challenging and innovative ideas.”
Lead Developer
& Tool Development
Geoffrey Hendrikx
“Working super hard and to see people playing and enjoying the finalized product, on social media, is the most amazing feeling in the world."
Game Designer
& Project Manager
Joeri Ridder
“I think there's still a lot to discover about how games as a medium can give unique and deep experiences that challenge the way we look at the world. I want to use my skills as a game designer to do so.”
Art Director
& Generalist
Myrthe ter Pelle
“I want to work in a team with like-minded creatives on inspiring and innovative projects. I want to create meaningful experiences that leave a lasting impression on people who play our games.”
Composer
& Sound Design
Vijay van der Weijden
"Since I was little I liked to escape to other worlds through games. Music and sound played a huge part in my experience of those worlds. My ambition is to give back and contribute to the library of 'other worlds' by doing my part as a composer/sound designer for games."
Nomori is a mind-bending third-person puzzle game.
Rotate portals to change your perspective,
reverse the timeflow of objects to solve puzzles.
Follow Kiko as she accidentally wanders into the shattered spirit world of Nomori. She is not quite sure how to get out, but with the help of the spirits she is confident to find a way.
Rethink Reality
Each level challenges your understanding of Nomori’s reality. Experiment, explore and be rewarded for thinking outside the box.
Journey through twisted levels
Take shortcuts through portals, rotate your perspective, and control the flow of time to move forward, whichever way that is.
We are proud to announce our collaboration with Sweet Baby!
Sweet Baby is a narrative development and consultant agency,
working on award-winning games like Sable, God of War Ragnarök and more!
“Nomori's beautiful art direction, vast puzzle mechanics, and open-ended approach to puzzle solving make us big believers in this project.
We're keen to help the team at Enchanted Works make the amazing world of this game come to life through charming characters, touching (and funny!) moments, and a simple-but-gripping story.“
David Bédard, COO
Content
We have done extensive research in both the Target Audience as well as the Genre
and have determined that scope below will have the highest appeal to our audience
6 - 8 Hours
Campaign Content
40 Levels
5 World Puzzles
10% of Playtime
is Narrative
10 - 14 Hours
for 100% Completion
In order to gage interest in our concept, we decided to release a
tech demo of our game on STEAM.
This is not representative for the final look of the game, but it has given us many insight in the appeal of our concepts and design pillars.
253.886
Steam page visits
8.378
Wishlist
75.555
Downloads
30.4%
Conversion Rate
96% (of 125)
Positive Reviews
AWARDS
Target Audience & Market Analysis
Hardcore Puzzle Gamers
Likes deep mechanics that involve a lot of thinking steps.
A love for cognitive challenges.
Non-casual wholesome gamers
Looking for games with art styles, narrative or themes that bring them joy, while having interesting and deep gameplay.
Superliminal
Est. Revenue €18M
2020
Manifold Garden
Est. Revenue €5.5M
2019
Sable
Est. Revenue €4.2M
2021
Monument Valley
Est. Revenue €34M
2014
We are looking for...
€ 100.000
(Equity Investment / Project Funding)
6-7 months Bootstrap at 5 FTE
(with some added freelance work)
Enough to finish the vertical slice
before December 2023
_
Followed by a Publishing Deal
around March 2024
Publisher covers the remaining development cost and marketing cost for the game
€ 300.000
(Equity Investment / Project Funding)
16 - 17 months Bootstrap at 5 FTE
(with some added freelance work)
Enough to completely bootstrap
the development of Nomori
_
Followed by a publishing deal
minimal 6 months for the release of the game
(Covering the marketing cost for the Game)
or
An additional investment of 100.000 euro to hire a game marketing agency and self-publish
Time Line
Summary
Target Platforms
PC, Nintendo Switch, Playstation 4, Playstation 5, Xbox, Steamdeck
# Players
Singleplayer
Current Stage
Pre-Alpha (Available on Steam)
Price
€ 25
Target Audience
Hardcore Puzzle Gamers,
Non-casual Wholesome Gamers
Remaining Development Cost
€ 530.000
Developer
Enchanted Works
Remaining Dev Time
17 Months
Already invested
€ 370.000
Would you like have more information about Nomori?
Contact us to schedule a follow-up meeting