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Published: January 16, 2020

Project Time: 1 Week


MESH is new form of Hybrid Augmented Reality that generates live textures based on camera input. Combining these live textures with special occlusion and shadow catcher shaders allows for warping of real world geometry, essentially grounding the augmented reality visuals in the real world.

Marnix Licht (Designer / Developer)

Myrthe ter Pelle (Artist)

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